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[TF2] return function; (new syntax)


  
 
 
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StormishJustice
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Join Date: May 2015
Location: In a mysterious place.
Old 04-21-2016 , 17:50   Re: [TF2] return function; (new syntax)
Reply With Quote #10

Quote:
Originally Posted by Naydef View Post
Incorrect. This doesn't count attributes. Use this(got from FF2):
PHP Code:
GetEntProp(GetPlayerResourceEntity(), Prop_Send"m_iMaxHealth"_client); 
Are you sure? because i used that for the giant robot health and it kinda resets when respawning (even the normal m_iMaxHealth getentprop did the same thing)

Edit: i just realized that resets the health to the actual health the player had (damnit)
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