Quote:
Originally Posted by Phil25
Just a follow up on what I've said before:
PHP Code:
GetEntProp(client, Prop_Data, "m_iMaxHealth");
This returns the true value of client's max health. It respects classes and applied attributes.
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Incorrect. This doesn't count attributes. Use this(got from FF2):
PHP Code:
GetEntProp(GetPlayerResourceEntity(), Prop_Send, "m_iMaxHealth", _, client);
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