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Advanced Out-Of-Bounds Protector + Punishment


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xeroblood
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Join Date: Mar 2004
Location: Toronto, Canada
Old 07-28-2005 , 22:12  
Reply With Quote #51

I had a bunch, don't remember what I did with them

Anyway, I have nothing to do, maybe I will make a few up and post them, then you guys can just change them around a bit...
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Xanimos
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Join Date: Apr 2005
Location: Florida
Old 07-28-2005 , 23:59  
Reply With Quote #52

OOooh while you do that use mine! damnit i dont think youve used it yet. lol
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xeroblood
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Join Date: Mar 2004
Location: Toronto, Canada
Old 07-29-2005 , 17:40  
Reply With Quote #53

Of course!

I have updated it now, with the Team-Support style areas in some places (like spawns, thx $uicid3!) and I have added a few OOB Files for some of the regular maps..

I also added a readme file for the OOB Files to help explain them if you want to edit them manually...

Anyway, the updated has been added to the first post, enjoy!!
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Xanimos
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Join Date: Apr 2005
Location: Florida
Old 07-29-2005 , 18:15  
Reply With Quote #54

So that makes two plugins of yours that i have added to. lol
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d3viCe
New Member
Join Date: Sep 2005
Location: Poland
Old 09-13-2005 , 07:32  
Reply With Quote #55

How can I get this plugin to disable after certain amount of time and/or after the bomb has been planted? I would be also nice if it could disable every CT zone if there is only one terrorist left.
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Marticus
Member
Join Date: Nov 2004
Old 09-21-2005 , 09:31  
Reply With Quote #56

I wish to use this plugin to prevent one from teleporting to enemy spawn within the first n seconds of round start. I am having difficulties reaching this goal. Can someone provide a hint or is this at all possible? Also, I have found that if you go up or down after starting a zone, it does not move the lines vertically. I suppose editing the zone files will give me greater control, but it would be nice if it worked that way.
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Marticus
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Join Date: Nov 2004
Old 09-21-2005 , 15:19  
Reply With Quote #57

I have added support for a new round delay zone option in order to disable a zone upon expiration of a globally configured (cvar) amount of time. A forth menu will appear asking whether or not you wish to have the zone disabled after n seconds of round start. Also, I found in the code support for adjusting the height in game. I recommend adding this to the documentation as well as the first post (along with a summary of the rest of the documentation, one would like to know these things before downloading). Anyway, I will test this and report back, providing new source code, upon success.
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werty
Member
Join Date: Jul 2004
Old 05-07-2006 , 05:42  
Reply With Quote #58

What should I change to get the red trails removed when punished. I tried like an hour but couldn't figure it out
I'd also like to change show_hudmessage to print_chat but I'm getting errors when compiling. I think it's the first argument that should be changed. Any ideas what to do with this?
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cs-cybernet
Junior Member
Join Date: Mar 2006
Old 05-10-2006 , 04:00  
Reply With Quote #59

Can I request that oob will be affect on the bots ? Because now bots are not being punnished when crossing through the restricced areas
Sorry for bad english
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BoK | Krazy
Member
Join Date: Dec 2005
Location: Dayton, OH
Old 05-11-2006 , 22:25  
Reply With Quote #60

Thanks xeroblood for making this plugin. This plugin helps so much with enforcing the map exploiting rules my Warcraft 3 FT server.

+ Karma
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