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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


  
 
 
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SysQo
Junior Member
Join Date: Nov 2015
Old 02-29-2016 , 01:39   Re: [CS:GO] WarMod [BFG] <15.12.10.1326, 10-Dec-2015>
Reply With Quote #11

Quote:
Originally Posted by goodBEan View Post
I am currently trying to figure out how to set the team names via the launch string. I already have disabled every mp_teamname_1 cvar in the warmod config files but I still cannot get it working.

I currently have a launch string like this.

srcds_run -game csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_dust2 +hostname "MATCH_TEST_v_TEST" -tickrate 128 +sv_lan 1 +ip 0.0.0.0 -port 27015 +mp_teamname_1 "Reds" +mp_teamname_2 "Blues"
Is your server set up to go into hibernation? im having a similar issue, and i have noticed that when the server wakes up from hibernation there is a config that loads and is setting mp_teamname_1 and mp_teamname_2

try it for yourself: launch your server, set the team names, and then try to connect to it. if you watch the servers console you will see that it sets the team names to "", effectively clearing anything you have set.

i am yet to figure out what is doing this, but if i find it i will update everyone.
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