Hey, nice plugin. I'm integrating it into a bunnyhop timer. When bots mimic an autohop route, for nearly every jump they appear to move down on the z axis and back up rapidly, maybe some sort of positional correction? When spectating the bot it appears the same as if a player taps crouch in mid-air. Setting cvar bot_crouch 1 fixes the issue. Do you know if there's a better solution?