Raised This Month: $ Target: $400
 0% 

zp custom zombie idle, pain, death sounds


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
alexclaudiu2003
Senior Member
Join Date: Aug 2011
Location: Romania
Old 02-02-2016 , 12:04   zp custom zombie idle, pain, death sounds
Reply With Quote #1

Hello everyone,
I try to put sounds: death, pain and idle
but receive compilation error
Attachment 151532
PHP Code:
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
#define ZM_PAIN 3
new pain_zm[ZM_PAIN][] = {"zombie_plague/mycustompain1.wav""zombie_plague/mycustompain2.wav""zombie_plague/mycustompain3.wav" }
#define ZM_DEATH 3
new death_zm[ZM_DEATH][] = {"zombie_plague/mycustomdeath1.wav""zombie_plague/mycustomdeath2.wav""zombie_plague/mycustomdeath3.wav" }
#define ZM_IDLE 3
new idle_zm[ZM_IDLE][] = {"zombie_plague/mycustomidle1.wav""zombie_plague/mycustomidle2.wav""zombie_plague/mycustomidle3.wav" }
#define PLUGIN "[ZP] Class : Leap Zombie"
#define VERSION "1.4.2"
#define AUTHOR "Fry!"
new const zclass_name[] = "Hunter"
new const zclass_info[] = "HP+ Speed++ Gravity++"
new const zclass_model[] = "huunter"
new const zclass_clawmodel[] = "HunterZ.mdl"
const zclass_health 8000
const zclass_speed 250
const Float:zclass_gravity 0.60
const Float:zclass_knockback 0
new bool:g_hasLeap[33]
new 
Float:g_last_LongJump_time[33]
new 
g_zclass_Leapg_Leap_forceg_Leap_height g_LongJump_cooldown
public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
register_cvar("zp_zclass_leap_zombie",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY)
    
    
g_Leap_force register_cvar("zp_zclass_leap_force""470")
    
g_Leap_height register_cvar("zp_zclass_leap_height""275")
    
g_LongJump_cooldown register_cvar("zp_longjump_cooldown""1.0")
    
    
register_forward(FM_PlayerPreThink"fw_PlayerPreThink")
    
register_forwardFM_EmitSound"fw_EmitSound" )
    
register_event("Damage","event_pain_zombie","be","2!0","3=0")
}
public 
plugin_precache()
{
    
g_zclass_Leap zp_register_zombie_class(zclass_namezclass_infozclass_modelzclass_clawmodelzclass_healthzclass_speedzclass_gravityzclass_knockback)
    new 
i
    
    
for (0ZM_DEATHi++)
        
precache_sound(death_zm[i])
    
    for (
0ZM_IDLEi++)
        
precache_sound(idle_zm[i])
    
    for (
0ZM_PAINi++)
        
precache_sound(pain_zm[i])
}
public 
client_connect(id)
{
    
g_hasLeap[id] = false
}
             
public 
zp_user_infected_post(playerinfector)
{
    if (
zp_get_user_zombie_class(player) == g_zclass_Leap)
        
g_hasLeap[player] = true
 zm_idle
(id)
    return 
PLUGIN_CONTINUE
}
public 
zp_user_humanized_post(player)
{
    
g_hasLeap[player] = false
}
public 
fw_EmitSound(idchannelsample[])
{
    
    if (!
is_user_connected(id) || !zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_zclass_Leap && !zp_get_user_nemesisid ))
        return 
FMRES_IGNORED;
    
    if(
sample[0] == 'p' && sample[1] == 'l'&& sample[7] == 'd' && !zp_get_user_nemesisid ))
    {
        
emit_sound(idCHAN_VOICE,  death_zm[random_num(0ZM_DEATH 1)], VOL_NORMATTN_NORM0PITCH_NORM)
        return 
FMRES_SUPERCEDE    
    
}
    return 
FMRES_IGNORED;
}
public 
event_pain_zombie(id)
{
    
    if (!
is_user_connected(id) || !zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_zclass_Leap)
        return 
PLUGIN_HANDLED
    
    
if(is_user_connected(id))
    {
        
        if (
zp_get_user_zombie(id))
        {
            if (
zp_get_user_zombie_class(id) == g_zclass_Leap && !zp_get_user_nemesisid ))
            {
                
emit_sound(idCHAN_VOICEpain_zm[random_num(0ZM_PAIN 1)], 1.0ATTN_NORM0PITCH_NORM)
            }
        }
    }
    return 
PLUGIN_HANDLED
}
public 
zm_idle(id)
{
    if (!
is_user_connected(id) || !zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_zclass_Leap && !zp_get_user_nemesisid ))
        return 
PLUGIN_HANDLED
        
    
    
if (random_num(135) == && zp_get_user_zombie_class(id) == g_zclass_Leap && !zp_get_user_nemesisid )) {
        if(
is_user_alive(id) && zp_get_user_zombie(id))
            
emit_sound(idCHAN_VOICEidle_zm[random_num(0ZM_IDLE -1)], 1.0ATTN_NORM0PITCH_NORM)
    }
    if(
zp_get_user_zombie_class(id) == g_zclass_Leap)
        
set_task(1.0,"zm_idle",id)
        
    return 
PLUGIN_HANDLED
}
public 
fw_PlayerPreThink(id)
{
    if (!
is_user_alive(id) || !zp_get_user_zombie(id) || zp_get_user_nemesis(id))
 return 
FMRES_IGNORED
    
    
if (zp_get_user_zombie_class(id) != g_zclass_Leap)
    {
        
g_hasLeap[id] = false
    
}
    
    if (
allowed_Leap(id))
    {
        
g_hasLeap[id] = true
        
        
static Float:velocity[3]
        
velocity_by_aim(idget_pcvar_num(g_Leap_force), velocity)
        
        
velocity[2] = get_pcvar_float(g_Leap_height)
        
        
set_pev(idpev_velocityvelocity)
        
g_last_LongJump_time[id] = get_gametime()
    }
    
    return 
FMRES_IGNORED
}
allowed_Leap(id)
{   
    if (!
zp_get_user_zombie(id) || zp_get_user_zombie_class(id) != g_zclass_Leap)
        return 
false
       
    
    
static buttons
    buttons 
pev(idpev_button)
    
    if (!(
pev(idpev_flags) & FL_ONGROUND) || fm_get_speed(id) < 20 || !(buttons IN_JUMP) || !(buttons IN_DUCK))
        return 
false
    
if (get_gametime() - g_last_LongJump_time[id] < get_pcvar_float(g_LongJump_cooldown))
      return 
false
   
                     
return true
}
stock fm_get_speed(entity)
{
    static 
Float:velocity[3]
    
pev(entitypev_velocityvelocity)
    
    return 
floatround(vector_length(velocity))


Last edited by alexclaudiu2003; 02-02-2016 at 12:06.
alexclaudiu2003 is offline
Old 12-18-2016, 09:56
shehzad1234
This message has been deleted by shehzad1234. Reason: sorry wrong
OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 12-18-2016 , 10:29   Re: zp custom zombie idle, pain, death sounds
Reply With Quote #2

@shehzad1234 - don't help if you don't know how to. You just broke the entire plugin by removing that line.
@alexclaudiu2003 - in zp_user_infected_post, there's no "id", so change zm_idle(id) to player or infector depending on what you need it for.
__________________
OciXCrom is offline
Send a message via Skype™ to OciXCrom
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:21.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode