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set weaponanim by entity


  
 
 
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Gian_Yagami
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Join Date: Apr 2014
Old 01-27-2016 , 16:32   Re: set weaponanim by entity
Reply With Quote #5

Is still not works, your stock using player index, but ham_item_holster just have entity index.
EDIT: actualy it works but still incorrect, I'm just did not realize it. It's making deploy animation replaced. I think I must block player think to change weapon until the animation finish.

Last edited by Gian_Yagami; 01-27-2016 at 17:59.
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