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Detecting game start in a listen server?


  
 
 
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semi
Junior Member
Join Date: May 2006
Old 05-04-2006 , 17:03   Detecting game start in a listen server?
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I'm trying to write a small plugin to allow me to run a few commands once the game actually starts on a listen server, but I can't seem to find a method of detecting game start.

I tried hooking client_putinserver and checking the id, but it never runs for host. Hooking the log message might be best, but I'm not sure which would be best to hook. Any ideas/example code would be welcome.
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