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abdobiskra
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Join Date: Jul 2014
Location: Algeria
Old 01-13-2016 , 03:21   Dell plez !
Reply With Quote #1

Hi !

Last edited by abdobiskra; 03-09-2016 at 10:26. Reason: error
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addons_zz
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Join Date: Aug 2015
Location: Dreams, zz
Old 01-13-2016 , 07:50   Re: Te_beaments
Reply With Quote #2

Try this:
Code:
        if(iStatus && g_iTeam[id] == iFTeam)// here my case         {             new entid = find_ent_by_class(-1,"base1");             message_begin(MSG_ONE, SVC_TEMPENTITY, _, id) //message begin             write_byte(TE_BEAMENTS)             write_short(id) // start entity             write_short(entid) // end entity             write_short(sprite); //beam model             write_byte(1);             write_byte(1);             write_byte(3); //life             write_byte(70); //width             write_byte(0); //spread             write_byte(0)             write_byte(0)             write_byte(255)             write_byte(255)             write_byte(255)             message_end();         }

See also:
  1. [TUT] Messages (Temp Entities, Game Events, etc.)
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Last edited by addons_zz; 01-13-2016 at 07:55. Reason: better information
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abdobiskra
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Join Date: Jul 2014
Location: Algeria
Old 01-14-2016 , 00:00   Re: Te_beaments
Reply With Quote #3

addons_zz
i want case 1 + case 2 not all in one ?

All of this related to color

ex:
case 1 : color blue
if case 2 : color white
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Last edited by abdobiskra; 01-14-2016 at 00:01.
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addons_zz
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Location: Dreams, zz
Old 01-14-2016 , 05:45   Re: Te_beaments
Reply With Quote #4

Quote:
Originally Posted by abdobiskra View Post
addons_zz
i want case 1 + case 2 not all in one ?

All of this related to color

ex:
case 1 : color blue
if case 2 : color white
Spoiler


Spoiler

Beyond that, read:
  1. [TUT] Messages (Temp Entities, Game Events, etc.)
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