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Team Balance Immunity


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KiRRA
Senior Member
Join Date: Nov 2012
Old 03-13-2014 , 23:17   Re: Team Balance Immunity
Reply With Quote #271

Alright, I'm back. *watches as everyone runs away or unsubscribes from the thread*

Psychonic, I reinstalled your version of the plugin from scratch, to make sure I did have all the correct files. I also used the updated gamedata above. The plugin loads with no errors, the extension loads without a hitch....but it fails to function. Players with the designated flag (admflag_custom1) are still getting balanced.

Is there anything I can do to help debug the plugin to see if it's even running the check to see if it's allowed to balance a player, or if maybe it's somehow ignoring the flag. I would love to provide more feedback to you instead of just, "it's not working" but unfortunately I don't know how.
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Nelak
Member
Join Date: Jun 2013
Old 04-20-2014 , 00:16   Re: Team Balance Immunity
Reply With Quote #272

Any update on this for Windows?
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Sarabveer
Veteran Member
Join Date: Feb 2014
Old 04-20-2014 , 14:22   Re: Team Balance Immunity
Reply With Quote #273

Site is down
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netstorm
Junior Member
Join Date: Jun 2014
Old 06-27-2014 , 07:41   Re: Team Balance Immunity
Reply With Quote #274

it would be good if you make direct links to plugins and source.. i dont want to download addons for my browser to get this plugin...
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 06-27-2014 , 14:03   Re: Team Balance Immunity
Reply With Quote #275

Quote:
Originally Posted by netstorm View Post
it would be good if you make direct links to plugins and source.. i dont want to download addons for my browser to get this plugin...
The domain expired and now redirects to an ad. Don't download anything from there.
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denkata18
Junior Member
Join Date: Feb 2013
Old 07-12-2014 , 05:32   Re: Team Balance Immunity
Reply With Quote #276

Is this plugin not working anymore? If yes, is there any other team balance immunity plugin?
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sigdig
Member
Join Date: Dec 2014
Old 01-02-2015 , 20:03   Re: Team Balance Immunity
Reply With Quote #277

the links lead to virus D:
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 01-03-2015 , 09:53   Re: Team Balance Immunity
Reply With Quote #278

Quote:
Originally Posted by sigdig View Post
the links lead to virus D:
This perhaps?
Quote:
Originally Posted by Dr. McKay View Post
The domain expired and now redirects to an ad. Don't download anything from there.
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bxx3
New Member
Join Date: Jan 2015
Old 01-16-2015 , 09:12   Re: Team Balance Immunity
Reply With Quote #279

How to turn that balance was at 12 rounds for all players ? ct <- > tt
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psychonic

BAFFLED
Join Date: May 2008
Old 12-29-2015 , 16:16   Re: Team Balance Immunity
Reply With Quote #280

If using an SM Dev build (1.8.0.5280 or later), immunity can be done for TF2 without a third-party extension.

Here's an example plugin that does it for custom flag 's' (able to be changed in admin_overrides using "autobalance_immunity").

PHP Code:
#include <sourcemod>
#include <sdkhooks>

public Plugin myinfo = {
    
name        "TF2 Autobalance Immunity Example",
    
author      "psychonic",
    
description "",
    
version     "1.0.0",
    
url         "http://www.sourcemod.net"
};

public 
void OnClientPutInServer(int client)
{
    
SDKHook(clientSDKHook_CanBeAutobalancedOnCanBeAutobalanced);
}

public 
bool OnCanBeAutobalanced(int clientbool origResult)
{
    if (
CheckCommandAccess(client"autobalance_immunity"ADMFLAG_CUSTOM5true))
    {
        return 
false;
    }
    
    return 
origResult;

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