Hi guys, i created this plugin:
When someone says "/dust2", he receives a model with dust2's texture (like a camo suit). Same with "/inferno", "/inferno_2", etc.
Some people have trouble loading the right model; they see a random model (robocop model, admins model, depende on the player)
(i'am new)
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
public plugin_init()
{
register_plugin("Camo", "1.0", "carlowo")
register_clcmd("say /dust2", "cmdDust2")
register_clcmd("say /dust2_porton", "cmdDust2Porton")
register_clcmd("say /dust2_rocas", "cmdDust2Rocas")
register_clcmd("say /inferno", "cmdInferno")
register_clcmd("say /inferno_2", "cmdInferno2")
register_clcmd("say /inferno_bs", "cmdInfernoBs")
register_cvar("amx_models", "1")
return PLUGIN_CONTINUE
}
public plugin_precache()
{
precache_model("models/player/camo_dust2/camo_dust2.mdl")
precache_model("models/player/camo_dust2_porton/camo_dust2_porton.mdl")
precache_model("models/player/camo_dust2_rocas/camo_dust2_rocas.mdl")
precache_model("models/player/camo_inferno/camo_inferno.mdl")
precache_model("models/player/camo_inferno_2/camo_inferno_2.mdl")
precache_model("models/player/camo_inferno_bs/camo_inferno_bs.mdl")
return PLUGIN_CONTINUE
}
public cmdDust2(id)
{
cs_set_user_model(id, "camo_dust2")
}
public cmdDust2Porton(id)
{
cs_set_user_model(id, "camo_dust2_porton")
}
public cmdDust2Rocas(id)
{
cs_set_user_model(id, "camo_dust2_rocas")
}
public cmdInferno(id)
{
cs_set_user_model(id, "camo_inferno")
}
public cmdInferno2(id)
{
cs_set_user_model(id, "camo_inferno_2")
}
public cmdInfernoBs(id)
{
cs_set_user_model(id, "camo_inferno_bs")
}
Any idea?