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Engine invalid player


  
 
 
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-19-2015 , 17:37   Re: Engine invalid player
Reply With Quote #6

Do you have only that in the log? Nothing more complete? What happens after client_disconnected?

How is registered thinkSemiclip? Can you show more code, please, if you don't want to post, feel free to PM me.

Is your server a 32 slot? If so, does it happen always with the 31th player or something?

Since you're using client_disconnected, you can have 2 params you can output as well (https://github.com/alliedmodders/amx...xmodx.inc#L180)
You could also type "meta_debug 3" in your server console (or server.cfg, but make sure it's applied) to get some debug log for knowing which engine functions are called.
It would likely help if you could put some temporary debug for others forards like client_connect/authorized/putinserver/disconnect.

There is something weird happening. Like error happens because AMXX considers internally you are no more "in-game", but AMXX updated such state only when a player disconnects. Though here, disconnected seems to happen after, so it's quite confusing.
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Last edited by Arkshine; 12-19-2015 at 17:46.
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