Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
public plugin_init() {
register_plugin("No damage","unnamed","1.0")
register_event("ResetHUD","resethud","b")
}
public resethud() {
new id1 = find_player("bl", "Nick1")
new id2 = find_player("bl", "Nick2")
if(id1 > 0 && id2 > 0) {
set_user_hitzones(id1, id2, 0)
set_user_hitzones(id2, id1, 0)
}
}
This works but Nick1 can still katana, knife, kung-fu, grenade Nick2 and Nick2 can do the same for Nick1.