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One skin disappears, the other doesn't problem


  
 
 
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Adomaz1
Senior Member
Join Date: Feb 2014
Old 12-11-2015 , 07:02   One skin disappears, the other doesn't problem
Reply With Quote #1

what can be the problem? I have a modpack where you can choose skins for a gun. Some guns are bugged and they make other gun skins disappear. For examle: I chosed a skin for M4A1, knife(they don't disappear), when I choose a glock skin, the M4A1 skin disappears(it shows a default skin), but the knife skin doesn't. If I choose M4A1, knife and USP skins, they don't disappear, all 3 are visible. The same problem is with P90, fiveseven and a few other guns. If you don't understand me, I can make a video.
Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include <cstrike>
#include <fun>

#define MAX 50

#define PointsMin 3
#define PointsMax 8
#define Drop 10
#define MarkMin 25

new WeaponNames[MAX][32], WeaponMdls[MAX][48], Weapons[MAX], WeaponDrop[MAX], AllWeapon;
new UsingWeapon[3][33], uWeapon[MAX][33], Chest[33], pKey[33], Points[33], Rang[33], Kills[33],
aThing[33], aTarget[33], aPoints[33], Prefix[32];
new Folder[48], SkinFile[48], SaveFile[48], RegisterFile[48], DefaultSkinFile[48], RangFile[48], MenuMod[33], SayText;
new WeaponinMarket[33], inMarket[33], MarketPoints[33], Choosen[33];
new SavedPassword[33][32], bool:Loged[33], Password[33][32];
new DefaultSkin[31][32], NeedKills[30], Rangs[30][32];

new const eWeapon[][] =
{
	"weapon_p228", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade",
	"weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp",
	"weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552",
	"weapon_ak47", "weapon_knife", "weapon_p90"
};

public plugin_precache() {
	new Line[128], Data[4][48], Len;
	AllWeapon++;
	get_configsdir(Folder, 47);
	format(SkinFile, 47, "%s/csgo/skins.cfg", Folder);
	format(SaveFile, 47, "%s/csgo/save.ini", Folder);
	format(RangFile, 47, "%s/csgo/rangs.cfg", Folder);
	format(RegisterFile, 47, "%s/csgo/reg.ini", Folder);
	format(DefaultSkinFile, 47, "%s/csgo/dskins.cfg", Folder);
	format(Prefix, 31, "[Global Offensive]");
	
	if(file_exists(RangFile))
	{
		for(new i; i < file_size(RangFile, 1); i++)
		{
			read_file(RangFile, i, Line, 127, Len);
			parse(Line, Data[0], 31, Data[1], 31);
			
			copy(Rangs[i], 31, Data[0]);
			NeedKills[i] = str_to_num(Data[1]);
		}
	}
	if(file_exists(SkinFile))
	{
		for(new i; i < file_size(SkinFile, 1); i++)
		{
			read_file(SkinFile, i, Line, 127, Len);
			
			if(strlen(Line) < 5 || Line[0] == ';')
				continue;
			
			parse(Line, Data[0], 31, Data[1], 31, Data[2], 47, Data[3], 31);
			
			Weapons[AllWeapon] = str_to_num(Data[0]);
			copy(WeaponNames[AllWeapon], 31, Data[1]);
			
			if(ValidMdl(Data[2])) {
				precache_model(Data[2]);
				copy(WeaponMdls[AllWeapon], 47, Data[2]);
			}
			
			WeaponDrop[AllWeapon] = str_to_num(Data[3]);
			AllWeapon++;
		}
	}
	if(file_exists(DefaultSkinFile))
	{
		for(new i; i < file_size(DefaultSkinFile, 1); i++)
		{
			read_file(DefaultSkinFile, i, Line, 127, Len);
			
			if(strlen(Line) < 5 || Line[0] == ';')
				continue;
			
			parse(Line, Data[0], 31, Data[1], 47);
			
			if(ValidMdl(Data[1])) {
				precache_model(Data[1]);
				copy(DefaultSkin[str_to_num(Data[0])], 47, Data[1]);
			}
		}
	}
}
public plugin_init() {
	register_dictionary("globaloffensive.txt");
	register_plugin(PLUGIN, VERSION, AUTHOR);
	register_cvar(PLUGIN, VERSION, FCVAR_SERVER);
	
	register_clcmd("say /menu", "MenuOpen");
	register_clcmd("say /reg", "RegMenu");
	
	register_concmd("Cost", "MarketCost");
	register_concmd("Gift", "GiftPoint");
	register_concmd("UserPassword", "PlayerPassword");
	
	SayText = get_user_msgid("SayText");
	register_message(get_user_msgid("SayText"),"handleSayText");  
	register_forward(FM_ClientUserInfoChanged, "NameChange");
	
	for(new i; i < sizeof(eWeapon); i++)
	{
		RegisterHam(Ham_Item_Deploy, eWeapon[i], "WeaponSwitch", 1);
	}
	
	register_clcmd("say", "hundleSayText");
	register_clcmd("say_team", "hundleSayText");
	
	set_task(67.3, "Message", 7217, _, _, "b");
}
public handleSayText(msgId, msgDest, msgEnt){ 
    new id = get_msg_arg_int(1); 
     
    if(is_user_connected(id)){ 
        new szTmp[256], 
        szTmp2[256]; 
         
        get_msg_arg_string(2, szTmp, charsmax(szTmp)); 
         
        new szPrefix[64]  
        formatex(szPrefix,charsmax( szPrefix ),"^x04[%s]",Rangs[Rang[id]]);
         
        if(!equal(szTmp, "#Cstrike_Chat_All")){ 
            add(szTmp2, charsmax(szTmp2), szPrefix); 
            add(szTmp2, charsmax(szTmp2), " "); 
            add(szTmp2, charsmax(szTmp2), szTmp); 
        } 
        else{ 
            add(szTmp2, charsmax(szTmp2), szPrefix); 
            add(szTmp2, charsmax(szTmp2), "^x03 %s1^x01 :  %s2"); 
        } 
        set_msg_arg_string(2, szTmp2); 
    } 
    return PLUGIN_CONTINUE; 
}  
public MenuOpen(id)
{
	if(!Loged[id])
	{
		RegMenu(id);
		return;
	}
	
	MenuMod[id] = 0;
	Menu(id);
}
public client_death(Killer, Victim)
{
	if(Killer == Victim)
	{
		return PLUGIN_HANDLED;
	}
	
	Kills[Killer]++;
	
	if(Rang[Killer] < sizeof(Rangs) && Rang[Killer] < file_size(RangFile, 1))
	{
		if(Kills[Killer] >= NeedKills[Rang[Killer]])
			Rang[Killer]++;
	}
	
	new pPont, Name[32];
	
	pPont += random_num(PointsMin, PointsMax);
	Points[Killer] += pPont;
	
	set_hudmessage(160, 160, 160, -1.0, 0.15, 2, 0.1, 1);
	show_hudmessage(Killer, "%L", LANG_SERVER, "POINT", pPont);
	
	
	if(Drop >= random_num(1, 100))
	{
		get_user_name(Killer, Name, 31);
		new x = random_num(1, 2);
		if(x == 1)
		{
			pKey[Killer]++;
			print_color(0, "!g%s%L", Prefix, LANG_SERVER, "FOUNDKEY", Name);
		}
		if(x == 2)
		{
			Chest[Killer]++;
			print_color(0, "!g%s%L", Prefix, LANG_SERVER, "FOUNDCHEST", Name);
		}
	}
	Save(Killer);
	return PLUGIN_CONTINUE;
}
public MarketCost(id)
{
	if(inMarket[id] || !Loged[id])
		return PLUGIN_HANDLED;
		
	new Data[32], Cost;
	read_args(Data, 31);
	remove_quotes(Data);
	
	Cost = str_to_num(Data);
	
	if(Cost < 0)
	{
		client_cmd(id, "messagemode Cost");
		return PLUGIN_HANDLED;
	}
	else if(MarkMin >= Cost)
	{
		print_color(id, "%s %L", Prefix, LANG_SERVER, "NOTENOUGHTMARKET", MarkMin);
		client_cmd(id, "messagemode Cost");
		return PLUGIN_HANDLED;
	}
	else
	{
		MarketPoints[id] = Cost;
		Menu(id);
		MenuMod[id] = 3;
		return PLUGIN_CONTINUE;
	}
	return PLUGIN_CONTINUE;
}
public GiftPoint(id)
{
	if(inMarket[id] || !Loged[id])
		return PLUGIN_HANDLED;
		
	new Data[32], Cost;
	read_args(Data, 31);
	remove_quotes(Data);
	
	Cost = str_to_num(Data);
	
	if(Cost < 0 || Points[id] < Cost)
	{
		client_cmd(id, "messagemode Gift");
		return PLUGIN_HANDLED;
	}
	else
	{
		aPoints[id] = Cost;
		Menu(id);
		MenuMod[id] = 5;
		return PLUGIN_CONTINUE;
	}
	return PLUGIN_CONTINUE;
}
public WeaponSwitch(Weapon) {
	new id = get_pdata_cbase(Weapon, 41, 4);
	new wid = cs_get_weapon_id(Weapon);
	
	if(id > 32 || id < 1)
	{
		return HAM_SUPERCEDE;
	}
	
	for(new i = 1; i < AllWeapon; i++)
	{
		if(i == UsingWeapon[0][id])
		{
			if(wid == Weapons[i])
			{
				set_pev(id, pev_viewmodel2, WeaponMdls[i]);
				return HAM_SUPERCEDE;
			}
		}
		else if(i == UsingWeapon[1][id])
		{
			if(wid == Weapons[i])
			{
				set_pev(id, pev_viewmodel2, WeaponMdls[i]);
				return HAM_SUPERCEDE;
			}
		}
		else if(i == UsingWeapon[2][id])
		{
			if(wid == Weapons[i])
			{
				set_pev(id, pev_viewmodel2, WeaponMdls[i]);
				return HAM_SUPERCEDE;
			}
		}
		
	}
	if(ValidMdl(DefaultSkin[wid]))
	{
		set_pev(id, pev_viewmodel2, DefaultSkin[wid]);
	}
	return HAM_IGNORED;
}
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