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help with plugin error log


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vase070
Senior Member
Join Date: Jun 2011
Old 11-17-2015 , 13:54   help with plugin error log
Reply With Quote #1

plugin source

Code:
/*    Formatright © 2011, ConnorMcLeod

    This plugin is free software;
    you can redistribute it and/or modify it under the terms of the
    GNU General Public License as published by the Free Software Foundation.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this plugin; if not, write to the
    Free Software Foundation, Inc., 59 Temple Place - Suite 330,
    Boston, MA 02111-1307, USA.
*/

#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>

#define VERSION "0.0.2"
#define PLUGIN "Cut the right wire"

#if !defined Ham_CS_Player_ResetMaxSpeed
    #define Ham_CS_Player_ResetMaxSpeed Ham_Item_PreFrame
#endif

#define m_iTeam 114
#define TEAM_CT 2
#define get_player_team(%0)    get_pdata_int(%0,m_iTeam)

new g_iMaxPlayers
#define IsPlayer(%0)    ( 1 <= %0 <= g_iMaxPlayers )

const g_iKeys = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5

const HasDefuser = (1<<16)
#define has_user_defuser(%0)    ( get_pdata_int(%0,193) & HasDefuser )
const IsDefusing = (1<<8)
#define is_user_defusing(%0)    ( get_pdata_int(%0,232) & IsDefusing )
#define m_pActiveItem 373

// c4 offsets, linux diff is default 5
#define m_fC4State 96
const C4_START_DEFUSE = (1<<0)
const C4_PLANTED = (1<<8)
#define is_c4_planted(%0)    ( get_pdata_int(%0, m_fC4State) & C4_PLANTED )
#define is_c4_being_defused(%0)    get_pdata_int(%0, m_fC4State) & C4_START_DEFUSE
#define m_flDefuseCountDown 99
#define m_flC4Blow 100

// weapons(_c4) offsets
#define XO_WEAPON 4
#define m_pPlayer 41
#define m_fBombState 78
const C4_STARTED_ARMING = (1<<0)
#define is_c4_being_armed(%0)    get_pdata_int(%0,m_fBombState,XO_WEAPON) & C4_STARTED_ARMING
#define m_flArmedTime 79

new g_iBarTime
new g_iWire, g_iC4, g_iDefuser, g_iPlanter
new g_iPlantMenuIndex, g_iDefuseMenuIndex

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, "ConnorMcLeod")

    register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")
    register_event("BarTime", "Event_BarTime_Reset", "be", "1=0")

    RegisterHam(Ham_Use, "grenade", "CGrenade_Use", 1)
    RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_c4", "CC4_PrimaryAttack", 1)
    g_iMaxPlayers = get_maxplayers()
    g_iBarTime = get_user_msgid("BarTime")

    g_iDefuseMenuIndex = register_menuid("Cut a Wire" , 0)
    register_menucmd(g_iDefuseMenuIndex, g_iKeys, "DefuseWireMenuCallBack")
    g_iPlantMenuIndex = register_menuid("\wChoose a wire")
    register_menucmd(g_iPlantMenuIndex, g_iKeys, "PlantWireMenuCallBack")
}

public Event_HLTV_New_Round()
{
    g_iDefuser = 0
    g_iC4 = 0
    g_iPlanter = 0
}

public Event_BarTime_Reset( id )
{
    if( id == g_iDefuser )
    {
        g_iDefuser = 0

        new menuid, keys
        get_user_menu(id, menuid, keys)
        if( menuid == g_iDefuseMenuIndex )
        {
            show_menu(id, 0, " ", 1)
        }
    }
    if( id == g_iPlanter )
    {
        new menuid, keys
        get_user_menu(id, menuid, keys)
        if( menuid == g_iPlantMenuIndex )
        {
            show_menu(id, 0, " ", 1)
        }
    }
}

public CGrenade_Use(c4, id)
{
    if( !g_iDefuser && IsPlayer(id) && get_player_team(id) == TEAM_CT && is_c4_planted(c4) && is_c4_being_defused(c4) && is_user_defusing(id) )
    {
        g_iDefuser = id
        g_iC4 = c4
        show_menu
        (
            id, 
            g_iKeys, 
                "\wCut a Wire:^n\
                Ignore this to defuse normally^n^n\
                \
                Get it right and the bomb is defused^n\
                Get it wrong and the bomb normally explodes^n\
                With no defuse kit you have 50%%\
                chance of the bomb exploding^n\
                even if you choose the right wire^n^n\
                \
                \y1. Blue^n\
                2. Yellow^n\
                3. Red^n\
                4. Green^n^n\
                \
                5. Exit", 
            floatround( get_pdata_float(c4, m_flDefuseCountDown) - get_gametime() )
        )
    }
}

public DefuseWireMenuCallBack(id, key)
{
    if( key == 4 )
    {
        return PLUGIN_HANDLED
    }

    message_begin(MSG_ONE, g_iBarTime, .player=id)
    write_short(0)
    message_end()

    if( key != g_iWire || (!has_user_defuser(id) && random(100) < 50) )
    {
        set_pdata_float(g_iC4, m_flC4Blow, get_gametime())
        dllfunc(DLLFunc_Think, g_iC4)
    }
    else
    {
        set_pdata_float(g_iC4, m_flDefuseCountDown, 0.0)
        dllfunc(DLLFunc_Think, g_iC4)
    }

    new item = get_pdata_cbase(id, m_pActiveItem)
    if( item > 0 )
    {
        ExecuteHamB(Ham_Item_Deploy, item)
    }
    return PLUGIN_HANDLED
}

public CC4_PrimaryAttack( c4 )
{
    static id
    id = get_pdata_cbase(c4, m_pPlayer, XO_WEAPON)
    if( is_c4_being_armed( c4 ) )
    {
        if( id != g_iPlanter )
        {
            g_iPlanter = id
            new Float:flTime = get_pdata_float(c4, m_flArmedTime, XO_WEAPON) - get_gametime()
            show_menu
            (
                id, 
                g_iKeys, 
                    "\wChoose a wire^n^n\
                    \
                    The CTs can try guess this for an instant defuse^n\
                    Exit, or ignore this for a random wire^n^n\
                    \
                    \y1. Blue^n\
                    2. Yellow^n\
                    3. Red^n\
                    4. Green^n^n\
                    \
                    5. Exit", 
                floatround(flTime)
            )
            set_task(flTime, "Task_ChooseForMe", id)
        }
    }
    else if( id == g_iPlanter )
    {
        g_iPlanter = 0
    }
}

public Task_ChooseForMe( id )
{
    if( id == g_iPlanter )
    {
        g_iWire = random_num(0, 3)
    }
}

public PlantWireMenuCallBack( id , key )
{
    if( key != 4 )
    {
        g_iWire = key
    }
    else
    {
        g_iWire = random_num(0, 3)
    }
    remove_task(id)
    return PLUGIN_HANDLED
}
plugin error from log

Code:
L 11/17/2015 - 18:52:18: Start of error session.
L 11/17/2015 - 18:52:18: Info (map "de_inferno") (file "addons/amxmodx/logs/error_20151117.log")
L 11/17/2015 - 18:52:18: [FAKEMETA] Invalid entity
L 11/17/2015 - 18:52:18: [AMXX] Displaying debug trace (plugin "ChooseTheRightWire.amxx")
L 11/17/2015 - 18:52:18: [AMXX] Run time error 10: native error (native "set_pdata_float")
L 11/17/2015 - 18:52:18: [AMXX]    [0] 99837.attach::DefuseWireMenuCallBack (line 162)
is it bad ? can it be fixed
vase070 is offline
redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 11-17-2015 , 14:15   Re: help with plugin error log
Reply With Quote #2

This might help you...

Quote:
Originally Posted by vase070 View Post
Code:
L 11/17/2015 - 18:52:18: Start of error session.
L 11/17/2015 - 18:52:18: Info (map "de_inferno") (file "addons/amxmodx/logs/error_20151117.log")
L 11/17/2015 - 18:52:18: [FAKEMETA] Invalid entity
L 11/17/2015 - 18:52:18: [AMXX] Displaying debug trace (plugin "ChooseTheRightWire.amxx")
L 11/17/2015 - 18:52:18: [AMXX] Run time error 10: native error (native "set_pdata_float")
L 11/17/2015 - 18:52:18: [AMXX]    [0] 99837.attach::DefuseWireMenuCallBack (line 162)
redivcram is offline
vase070
Senior Member
Join Date: Jun 2011
Old 11-17-2015 , 15:17   Re: help with plugin error log
Reply With Quote #3

Quote:
Originally Posted by redivcram View Post
This might help you...
lol im not a coder bro i have no idea what that means i may know a little about amxx coding not that much what i meant is can someone fix it ?
vase070 is offline
redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 11-17-2015 , 15:54   Re: help with plugin error log
Reply With Quote #4

First, you posted in the wrong section. This should be in Scripting Help

It's not hard to understand.. Look at the error
It tells you which native wasn't used correctly and the line... Find line 162 and post it
redivcram is offline
vase070
Senior Member
Join Date: Jun 2011
Old 11-17-2015 , 21:48   Re: help with plugin error log
Reply With Quote #5

your right it should be in scripting help my bad

anyway line 162 is

Code:
        set_pdata_float(g_iC4, m_flDefuseCountDown, 0.0)
EDIT: second error line 157

EDIT: second error line 157

Code:
L 11/18/2015 - 20:20:23: Start of error session.
L 11/18/2015 - 20:20:23: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20151118.log")
L 11/18/2015 - 20:20:23: [FAKEMETA] Invalid entity
L 11/18/2015 - 20:20:23: [AMXX] Displaying debug trace (plugin "ChooseTheRightWire.amxx")
L 11/18/2015 - 20:20:23: [AMXX] Run time error 10: native error (native "set_pdata_float")
L 11/18/2015 - 20:20:23: [AMXX]    [0] 99837.attach::DefuseWireMenuCallBack (line 157)
line 157:

Code:
        set_pdata_float(g_iC4, m_flC4Blow, get_gametime())

Last edited by vase070; 11-19-2015 at 09:36.
vase070 is offline
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