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[CS:GO] Speaker Icon (talk icon like in CS:S)


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Author
Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Plugin ID:
4889
Plugin Version:
2.1
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Show a big icon in the person that use the talk button like in CS:S
    Old 11-12-2015 , 06:20   [CS:GO] Speaker Icon (talk icon like in CS:S)
    Reply With Quote #1

    Description:

    Show a big icon in the person that use the talk button like in CS:S


    You can test the latest version here:



    Requeriments:
    DHooks
    Voiceannounce_ex


    Screenshots:

    http://steamcommunity.com/sharedfile.../?id=397896527


    Donations (optional):

    If you apreciate my work, you can donate me via paypal or with a trade offer


    Download:

    Main repository
    Direct download
    Code changes
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    Last edited by Franc1sco; 12-14-2016 at 18:13.
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    whtevrwt
    AlliedModders Donor
    Join Date: Apr 2015
    Old 11-12-2015 , 06:50   Re: [CS:GO] Speaker Icon
    Reply With Quote #2

    Yeah, this doesn't work at all for any of my servers. sv_show_voip_indicator_for_enemies works perfectly fine, but using a sprite doesn't at all. The files are added to the FastDL and on the servers successfully. I've checked the running extensions and plugins I meet all the requirements.

    EDIT: The game data was out of date. Everything is working perfectly fine now.
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    Last edited by whtevrwt; 11-12-2015 at 07:51.
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    Franc1sco
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    Location: Spain (Madrid)
    Old 11-12-2015 , 06:54   Re: [CS:GO] Speaker Icon
    Reply With Quote #3

    Quote:
    Originally Posted by whtevrwt View Post
    Yeah, this doesn't work at all for any of my servers. sv_show_voip_indicator_for_enemies works perfectly fine, but using a sprite doesn't at all. The files are added to the FastDL and on the servers successfully. I've checked the running extensions and plugins I meet all the requirements.
    Check log errors and be sure that you have installed dhooks and voiceannounce_ex and restarted the server. If you cant fix it, contact with me in steam and we will see what is wrong.

    EDIT: he had a voiceannounce_ex gamedata outdated, now I fixed it with him in his server
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    Last edited by Franc1sco; 11-12-2015 at 07:42.
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    whtevrwt
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    Old 11-12-2015 , 07:44   Re: [CS:GO] Speaker Icon
    Reply With Quote #4

    Below is the updated game data file for the voice announce extension. Thanks to Franc1sco for quick update.

    With that, this plugin works perfectly.
    Attached Files
    File Type: txt voiceannounce_ex.games.txt (2.3 KB, 271 views)
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    8guawong
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    Old 11-12-2015 , 08:07   Re: [CS:GO] Speaker Icon
    Reply With Quote #5

    so sv_show_voip_indicator_for_enemies works now?
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    whtevrwt
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    Old 11-12-2015 , 08:08   Re: [CS:GO] Speaker Icon
    Reply With Quote #6

    Quote:
    Originally Posted by 8guawong View Post
    so sv_show_voip_indicator_for_enemies works now?
    It's always been working.

    sm_cvar sv_show_voip_indicator_for_enemies 1

    Make sure sm_cvar is set.
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    Franc1sco
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    Old 11-12-2015 , 09:35   Re: [CS:GO] Speaker Icon
    Reply With Quote #7

    Quote:
    Originally Posted by whtevrwt View Post
    It's always been working.

    sm_cvar sv_show_voip_indicator_for_enemies 1

    Make sure sm_cvar is set.
    Yes but the default talk icon of CS:GO is small and with a lot people playing in the server don't work (like happened in my ZE server). Better is use my plugin for the talk icon because the icon is more big and visible and always works.
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    SHAREN
    Senior Member
    Join Date: Dec 2011
    Old 11-12-2015 , 10:17   Re: [CS:GO] Speaker Icon
    Reply With Quote #8

    Is possible to use the standard icon. In order not to download additional files
    "particle/voice_icon_particle.vmt"

    Code:
    			DispatchKeyValue(entity, "classname", "env_sprite");
    			DispatchKeyValue(entity, "scale", "0.25");
    			DispatchKeyValue(entity, "rendermode", "1");		//to use the rendercolor
    			DispatchKeyValue(entity, "rendercolor", "0 255 0");
    			DispatchKeyValue(entity, "model", "particle/voice_icon_particle.vmt");


    #include <basecomm> If a player is muted, the icon will not operate.
    Code:
    public bool OnClientSpeakingEx(client)
    {
    	if(BaseComm_IsClientMuted(client))
    			return false;
    Attached Images
    File Type: jpg photo-29618490_386268457.jpg (28.1 KB, 1045 views)
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    Franc1sco
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    Old 11-12-2015 , 10:34   Re: [CS:GO] Speaker Icon
    Reply With Quote #9

    Quote:
    Originally Posted by SHAREN View Post
    Is possible to use the standard icon. In order not to download additional files
    "particle/voice_icon_particle.vmt"

    Code:
    			DispatchKeyValue(entity, "classname", "env_sprite");
    			DispatchKeyValue(entity, "scale", "0.25");
    			DispatchKeyValue(entity, "rendermode", "1");		//to use the rendercolor
    			DispatchKeyValue(entity, "rendercolor", "0 255 0");
    			DispatchKeyValue(entity, "model", "particle/voice_icon_particle.vmt");


    #include <basecomm> If a player is muted, the icon will not operate.
    Code:
    public bool OnClientSpeakingEx(client)
    {
    	if(BaseComm_IsClientMuted(client))
    			return false;
    Good contribution!

    This should work using your contribution (I dont tested it yet)
    Attached Files
    File Type: sp Get Plugin or Get Source (speaker_icon_w.sp - 142 views - 2.8 KB)
    File Type: smx speaker_icon_w.smx (4.6 KB, 176 views)
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    Last edited by Franc1sco; 11-12-2015 at 10:34.
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    tommie113
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    Old 11-12-2015 , 10:37   Re: [CS:GO] Speaker Icon (talk icon like in CS:S)
    Reply With Quote #10

    I don't know if BaseComm_IsClientMuted(client) will work, at least none of the basecomm natives worked for me..
    I made a topic about it, but no responds: https://forums.alliedmods.net/showthread.php?t=274439
    Pls let me know if it works for you or not!
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