Code:
#include <amxmodx>
new Float:start_time[33]
new Float:end_time[33]
public plugin_init(){
register_plugin("ConnectTime","1.0","KoST")
}
public client_connect(id){
start_time[id]=get_gametime()
return PLUGIN_CONTINUE
}
public client_putinserver(id){
end_time[id]=get_gametime()
new Float:difference=end_time[id]-start_time[id]
if (difference>7.0){
new userid=get_user_userid(id)
server_cmd("amx_kick #%d %s",userid,"Reason here")
}
return PLUGIN_CONTINUE
}
im not quite sure if server_cmd is blocked when you put PLUGIN_HANDLED in client_putinserver, in client_connect you could use PLUGIN_HANDLED
[edit]
i use PLUGIN_HANDLED only if i want to block things.
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