Hum, this:
PHP Code:
#include < amxmodx >
#include < hamsandwich >
#define FIRE_SOUND "weapons/weapon_fire.wav"
public plugin_init()
{
register_plugin("Plugin", "Version", "Author")
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_name", "fw_PrimaryAttack", 1)
}
public plugin_precache()
{
precache_sound(FIRE_SOUND)
}
public fw_PrimaryAttack(weapon)
{
new player = get_pdata_cbase(Weapon, 41, 4)
if(g_has_weapon[player])
{
emit_sound(player, CHAN_WEAPON, FIRE_SOUND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
}
}
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