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[help] te_playerattachment


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Depresie
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Join Date: Nov 2013
Old 10-20-2015 , 08:40   Re: [help] te_playerattachment
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what should i do in the loop to fix that?

btw, if you do something like this, and the entity or the id leaves the game, wouldn't it result in a crash or error?
also if you set it twice for a player, like, if you make a set a task every one second to set the attachment, and the attachment is removed only after 2 seconds, what would happen?

PHP Code:
    message_begin(MSG_ONE_UNRELIABLESVC_TEMPENTITY_id)
    
write_byte(TE_PLAYERATTACHMENT)
    
write_byte(entity)
    
write_coord(45)
    
write_short(iSprite)
    
write_short(4000)
    
message_end() 

Last edited by Depresie; 10-20-2015 at 12:36.
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