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Counter-Strike GoldSrc server crashing due 512 limit solded unprecaching sounds


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addons_zz
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Join Date: Aug 2015
Location: Dreams, zz
Old 10-16-2015 , 05:57   Re: [Solved for yes] Counter-Strike GoldSrc 512 limit solved or is there something wr
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Originally Posted by Depresie View Post
why do you even need to unprecache? just remove extra sounds/sprites/models that are not needed from your plugins...
Hhahahahhhahahah, extra and unneeded? There is not, and condition zero is extremely full by its default. For example, to run a very limited superheros, I have to disable almost all AMXX plugins. And unnecessary stuff is all that 300 ~ 400 entities the game precache itself alone, when its limit is just 512.

Last edited by addons_zz; 10-16-2015 at 06:01.
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