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Counter-Strike GoldSrc server crashing due 512 limit solded unprecaching sounds


  
 
 
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addons_zz
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Join Date: Aug 2015
Location: Dreams, zz
Old 10-14-2015 , 07:29   Re: Counter-Strike GoldSrc 512 limit solved. Or is there something wrong?
Reply With Quote #3

Quote:
Originally Posted by NiHiLaNTh View Post
why do you unprecache footstep sounds? In order to get rid of this crap you need to hook EmitSound and block sound from being played.
I am unprecaching everything that the clients must have to avoid server crash due its 512 entities precache limit.

Then I can use plugins that precache a lot of things at maps that precache a lot of things too.

Quote:
Originally Posted by Krtola View Post
These alerts that get in the console are normal because you gave the command to the server using the plugin "UnPrecacher" to block certain sounds to be precached(r).
would this hurt? = No
Are this is messages boring? = Yes

Last edited by addons_zz; 10-14-2015 at 07:35.
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