thanks, but this detects all the entities in the VOF, i want to detect and retrieve the index of the entities only from the green square on a distance of 128...
so bassicaly, i want to detect the entities in a rectangle with definable vector value in the direction of the aim, or a in cone with definable degrees and distance from the user's origin
i also want to ignore entities that are not visible at all, for example entities behind a wall