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[HELP] Detect Players in Front


  
 
 
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Depresie
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Join Date: Nov 2013
Old 10-06-2015 , 02:06   [HELP] Detect Players in Front
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Is there any way to detect other players or certain entities in front of the player like get_user_aiming but with an increased value on the Y and Z vectors?

For example get_user_aiming detects the target within the red square, i want a method to detect the tergets withing the green square

Last edited by Depresie; 10-06-2015 at 03:31.
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