Checking if the player is in idle is very close to what I want as most of the actions do require change in the view.
I am not sure of how to do that though.
(I am not much familiar with pev and what it actually means/does.)
And there are some actions that don't need the function to be activated such as
weapon switch, fire, crouch (which will change the meridian, but that could be forgiven) etc.