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Hook player's map exploring ?


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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 10-02-2015 , 20:22   Re: Hook player's map exploring ?
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Quote:
Originally Posted by Al3 View Post
To do that I need to be sure in what is the right forward to use.
I need a function call only when the client is exploring the world i.e move the mouse around, arrow keys, walk/run or anything that changes the view angle for that matter.
This is basically always. There is no way to tell the difference between when someone is "playing the game" and "just exploring".
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