Hello all. I have one problem on my server, i have zombie_plague (complete edited). My problem is that hud messages still disappears or do not show.
But i have hud channels created...so why hud messages not showing?
I tried to use classic hud channels:
Code:
new random_iHud
random_iHud = CreateSyncHudObj();
this not work for me. So i tried to use this system:
Code:
// Hud channely
#define HUDID_KOLA 0
#define HUDID_INFEKCE 1
#define HUDID_VYVONEME 2
#define HUDID_NEMESIS 3
#define HUDID_ANTIDOTE 4
#define HUDID_LISTASPECT 5
#define HUDID_LISTAALIVE 6
#define HUDID_SECRETGUN 7
#define HUDID_OSTATNI 8
#define MAXIMUM_HUDS 9
new g_iHudChannel[ MAXIMUM_HUDS ];
// Create the HUD Sync Objects
for( new i=0; i < MAXIMUM_HUDS; i++ )
{
g_iHudChannel[ i ] = CreateHudSyncObj( );
}
And put to hud message:
Code:
set_hudmessage(60, 240, 40, 0.30, 0.15, 0, 0.0, 5.0, 1.0, 1.0, -1)
ShowSyncHudMsg(0, g_iHudChannel[HUDID_ANTIDOTE], "%L", LANG_PLAYER, "NOTICE_ANTIDOTE", g_playername[id])
or
set_hudmessage(30, 50, 225, HUD_EVENT_X, HUD_EVENT_Y, 1, 0.0, 5.0, 1.0, 1.0, -1)
ShowSyncHudMsg(0, g_iHudChannel[HUDID_VYVONEME], "%L", LANG_PLAYER, "NOTICE_PLAGUE")
Why is not working?