if (UTIL_FindEntityByClassname(NULL, "func_bomb_target") != NULL) { m_bMapHasBombTarget = true; m_bMapHasBombZone = true; } else if (UTIL_FindEntityByClassname(NULL, "info_bomb_target") != NULL) { m_bMapHasBombTarget = true; m_bMapHasBombZone = false; } else { m_bMapHasBombTarget = false; m_bMapHasBombZone = false; }