I assume
RadiusDamage requires (as a first param) xyz coords for the "explosion".
So is there any way I can get them corresponding to an entity say "player" ( entity_get_vector ? ) ?
PHP Code:
RadiusDamage( Float:{FLOAT_X, FLOAT_Y, FLOAT_Z}, INT_DAMAGE, INT_RADIUS);
// Videlicet, FLOAT_X, FLOAT_Y and FLOAT_Z must all determine the location of an entity.