Quote:
Originally Posted by HamletEagle
It may be: - Modify the size of the buyzone to cover the entire map.
- Create a fake one and force touch(poor way).
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Okey, the whole map have buyzone.
I made a Touch Entety in one Zone.
When player is outside, Menu 1 opens.
When player is inside Zone, Menu 2 opens.
The only problem is once the player enters the Zone, even if he goes outside, he can still open Menu 2, instead of Menu 1.