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[ANY] Saysounds (Redux)


  
 
 
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markym
Member
Join Date: Jul 2008
Location: Florida
Old 08-29-2015 , 11:28   Re: [ANY] Saysounds (Redux)
Reply With Quote #11

Quote:
Originally Posted by friagram View Post
it should support all of the settings for saysounds that the original saysounds hybrid does, that is, you can use the same config file.

As for the mixer problem, is it that the sound is not being downloaded by those players? (They have optional downloads disabled),

and as for dods, I would assume it would work.

You can try changing the cvar which controls how sounds are played (serverside, or clientside), by using sm_saysounds_playingame.

If you use sm_saysounds_playingame 0, and the player doesn't have the sound file, nothing will happen as it's a clientcommand.
So where do I put the sounds? Do I need a sound file under SourceMod? I also have them on a fastdl host so they can push down to players.
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