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Force reconnect according to K/D ratio - 0.2


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Plugin Info:     Modification:   Counter-Strike        Category:   Statistical        Approver:   Xanimos (85)
v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 04-18-2006 , 23:20   Force reconnect according to K/D ratio - 0.2
Reply With Quote #1

Force reconnect according to K/D ratio, v0.2 - by v3x


Description:
Tired of people stat whoring on your server? Well you can now control it a bit with this plugin! Once somebody has achieved a certain kill/death ratio over X amount of kills they will be forced to reconnect exactly 3 seconds after they are told about it.

Cvars:
- mp_ratio 4.99
That would make someone reconnect after they've achieved over a 4.99 k/d ratio ( so 5.00 ).
- mp_ratio_kills 25
If the player has achieved the ratio and has that many kills he'll be forced to reconnect.
- mp_ratio_immunity 1
If set to 1 it'll ignore players with the immunity ( flag "a" ). Otherwise set to 0.

Client commands:
- say /ratio
Displays their current ratio in chat.
Note: The player will be notified via console about this command after he is connected.


Requirements:
- AMXX 1.70+
- Cstrike module
Attached Files
File Type: sma Get Plugin or Get Source (force_kdr_reconnect.sma - 1918 views - 2.8 KB)
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 04-18-2006 , 23:45  
Reply With Quote #2

It's a semi-new idea. Lets see what the public has to say about this.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 04-19-2006 , 00:08  
Reply With Quote #3

Well I was on one of the Hotel California servers and they enforced a rule like this so I decided to make it automated. Btw, it was suggested by someone in the "Suggestions/Requests" forum.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 04-19-2006 , 00:59  
Reply With Quote #4

I like
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Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 04-19-2006 , 01:29  
Reply With Quote #5

I like it too. Code seems decent (Saw some unneeded variables but whatever)
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Zergo
New Member
Join Date: Feb 2006
Old 04-19-2006 , 02:33  
Reply With Quote #6

so, because ppl r good u dont want them to keep playing wit a good score and want them to have to keep restarting their score??? seems a bit noobish to me, but otherwise nice work
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 04-19-2006 , 02:40  
Reply With Quote #7

Whoever voted it as redundant, please step up and explain why you did so.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
FrontLine
Member
Join Date: Apr 2006
Old 04-19-2006 , 02:44  
Reply With Quote #8

..
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 04-19-2006 , 02:49  
Reply With Quote #9

Quote:
Originally Posted by FrontLine
I did.
Explain why.

Edit: Oh, and I gave you some -karma to start you off. Hope you don't mind.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
FrontLine
Member
Join Date: Apr 2006
Old 04-19-2006 , 02:51  
Reply With Quote #10

..
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