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Plugins being Part of the map


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Manikstor
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Join Date: Jan 2005
Old 04-17-2006 , 21:39   Plugins being Part of the map
Reply With Quote #1

Ok, Im a mapper And im learning to script. Im not the best yet but im pretty good i say. I was thinking since im a mapper why not make a BIG Space wide open With Nothing But a Floor and a sky. Then i would make a plugins That Loads Up models to that certain map. Is this possible?

example I make a plugin named like the map fy_n0thing now when we go to the map It reads that it needs all this mdls by the plugin then it would start downloading the models once is done and u go in game u wont see a floor and sky, You will see a few trees Cars chairs etc Because their model.

Understand IS this possible?

Something like they did with TSRP with The Role playing maps. But i want this For CS 1.6


My last thread got locked and trashed. Wrong section. Please answer back
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 04-17-2006 , 22:03  
Reply With Quote #2

It is possible, however, it would be extremely laggy due to ineffecient VIS. Everything would be rendered at once, resulting in extreme CPU usage.
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Manikstor
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Join Date: Jan 2005
Old 04-17-2006 , 22:08  
Reply With Quote #3

mmmm.. i see Im still gonna try it. I just wanted a yes or no so I wont do work for anything.


Thanks for the reply
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commonbullet
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Join Date: Oct 2005
Old 04-18-2006 , 02:38  
Reply With Quote #4

Quote:
Originally Posted by Manikstor
mmmm.. i see Im still gonna try it. I just wanted a yes or no so I wont do work for anything.


Thanks for the reply
No.
It's waste of time...
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