The wiki ones are correct, however they go by percentage rather than Hammer Units per Second(which m_flMaxSpeed uses) generally you just want to multiply the % by 3 however some of them are rounded(Scout is 400 HU/s = 133.3333...% which the wiki rounds to 133%)
If you want to make absolutely sure you can set cl_showpos 1 in game and it will show a hud element with position and movement speed in HU/s.