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[TF2] m_flMaxspeed default values


  
 
 
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Tylerst
Veteran Member
Join Date: Oct 2010
Old 07-18-2015 , 11:17   Re: [TF2] m_flMaxspeed default values
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The wiki ones are correct, however they go by percentage rather than Hammer Units per Second(which m_flMaxSpeed uses) generally you just want to multiply the % by 3 however some of them are rounded(Scout is 400 HU/s = 133.3333...% which the wiki rounds to 133%)

If you want to make absolutely sure you can set cl_showpos 1 in game and it will show a hud element with position and movement speed in HU/s.

Last edited by Tylerst; 07-18-2015 at 11:20.
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