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Blocking +Attack definitively


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hebusletroll
Senior Member
Join Date: Apr 2006
Old 04-17-2006 , 15:23   Blocking +Attack definitively
Reply With Quote #1

Dear friends,

Another question about +Attack blocking.

It's possible to lock completly this command ?

When i send a ~IN_ATTACK message, server side will skip client request but client side play animation, sound and draw bullet's decals. (No bullets was really fired, no countdown).

Thanks
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 04-17-2006 , 19:50  
Reply With Quote #2

You can't tell the client that the attack was stoped. It IS stopped definitely, but the client has already played the animations and sounds BEFORE you can catch them.
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Basic-Master
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Join Date: Apr 2005
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Old 04-17-2006 , 20:14  
Reply With Quote #3

theoretically it should be possible with an alias (just overwrite +attack on the client) but hell, don't do that!
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 04-17-2006 , 20:24  
Reply With Quote #4

No, client commands are read before alias's ^^

And who the fuck is this guys friend? Not I, said the Suzuka.
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Old 04-17-2006 , 22:47  
Reply With Quote #5

Quote:
Originally Posted by Twilight Suzuka
And who the fuck is this guys friend? Not I, said the Suzuka.
gaben?
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