Quote:
|
Originally Posted by p3tsin
how bout fakedamage()? its in engine_stocks.inc
Code:
stock fakedamage(idvictim,szClassname[],Float:takedmgdamage,damagetype)
random time would be easy to do, but coords could easily get set outside the map
Code:
new Float:time = random_float(10.0, 30.0)
set_task(time, "func", ..)
|
Thx for help
but i still need how to Make the lightnings to spawn at random places
and :
Where is Native : User_spawn and Remove_entities Located ?