Quote:
|
Originally Posted by GHW_Chronic
you can create a wall with your model, you cannot make textured entities after the map has loaded. You ever heard of "crashing" half-life? That's what it'll do.
|
No it wouldn't. You can make a textured entity after the map is load, it just must use a texture which has already been pre-loaded. Textures are internally stored in a similar way to models, and thus you may set a new entity to a texture in much the same way you can a model.
__________________