I allrdy fixed the values(kinda) in the addvel function by adding *400 to the boost like this for both "Boost[client]*400.0;" seems to work fine, and 1.0 value now gives the correct boost i was looking for
Now i'm playing with the player_death and round_end hook, but i can't seem to find a solution i tried things like this:
PHP Code:
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if(!g_bPlayerHasJump[client])
return Plugin_Continue;
g_bPlayerHasJump[client] = false;
return Plugin_Continue;
}
but it just keeps having longjump activated.