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[TF2] Gamedata: GetMaxAmmo / GetMaxClip


  
 
 
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psychonic

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Join Date: May 2008
Old 06-08-2015 , 17:11   Re: [TF2] Accurately get a weapon's max clip/ammo.
Reply With Quote #7

Quote:
Originally Posted by Powerlord View Post
If you check a netprops / datamaps list, you'll notice that it includes the number of bits each thing takes up. That's because the SendProp class (which is what netprops are) stores this information1. I'm assuming the DataMap equivalent does as well.
Both store a data type (int, float, etc.), and SendProps also store a count of bits to be networked.
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