Quote:
Originally Posted by ANTICHRISTUS
Then try to search for blood*#knife* in the plugins sections (firstly in titles). IIRC Phant made a similar plugin.
|
my friend made a semilar plugin but its bugged a little bit if i press G it changes skin but if i press again doesnt changes back, to take the effect need to take usp and back to knife, also i see the knife if i take the pistole and back
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <fakemeta>
#define PLUGIN "Bloody Knife"
#define VERSION "1.0"
#define AUTHOR "natsheh"
#define V_KNIFE_DEFAULT_MDL "models/v_knife.mdl"
#define P_KNIFE_DEFAULT_MDL "models/p_knife.mdl"
#define V_KNIFE_BLOODY_MDL "models/v_bloody_knife.mdl"
#define P_KNIFE_BLOODY_MDL "models/p_bloody_knife.mdl"
new bool:gbloodyknife[33]
public plugin_precache()
{
precache_model(V_KNIFE_BLOODY_MDL)
precache_model(P_KNIFE_BLOODY_MDL)
}
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("CurWeapon", "event_curw", "be","1=1");
register_clcmd("drop", "clcmd_drop")
}
public clcmd_drop(id)
{
if(gbloodyknife[id])
gbloodyknife[id] = false
else
gbloodyknife[id] = true
}
public event_curw(id)
{
if(!is_user_alive(id))
return
new wID = read_data(2)
if(wID != CSW_KNIFE)
return
if(gbloodyknife[id])
{
set_pev(id,pev_viewmodel2, V_KNIFE_BLOODY_MDL);
set_pev(id,pev_weaponmodel2, P_KNIFE_BLOODY_MDL);
}
else
{
set_pev(id,pev_viewmodel2, V_KNIFE_DEFAULT_MDL);
set_pev(id,pev_weaponmodel2, P_KNIFE_DEFAULT_MDL);
}
return
}
public client_putinserver(id)
{
gbloodyknife[id] = false
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/