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CS:GO Zombie Reloaded patch


  
 
 
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rhelgeby
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Join Date: Oct 2008
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Old 05-18-2015 , 14:08   Re: CS:GO Zombie Reloaded patch
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I really want to work on ZR, it's just that I don't have energy to gain the same velocity as before. It's going really slow now.

Back in march this year I experimented by updating one part of ZR to use the new SourcePawn 1.7 syntax and it went well without major issues.

My next plan is to start implementing game adapters or game modes into ZR so it's prepared to work better with CS: GO (and potentially other games). Then I can backport Jargon's fixes into ZR without breaking ZR for CS: S.

This is just an idea. I have no idea how it really turns out in the end, and no idea when (I can't predict the future). As I've mentioned before, I'm open for reviewing pull requests and if somebody wants to make something, I'll try to be available for discussing implementation details.
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Zombie:Reloaded | PawnUnit | Object Library
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