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[REQ] Frostnova edit


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PinHeaDi
Senior Member
Join Date: Jul 2013
Location: Bulgaria
Old 05-09-2015 , 13:17   Re: [REQ] Frostnova edit
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It looks quit different now. Is that normal?

This was the normal .qc file:

Code:
$modelname "E:\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\dd_iceblock.mdl"
$cd "\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\"
$cdtexture "\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\"
$cliptotextures

$scale 1.0

// 0 attachments

// 0 bone controllers

// 1 hit boxes
$hbox 0 "Cylinder01" -4.670000 -4.040000 -4.620000  4.680000 4.050000 13.010000

$bodygroup modelparts
{
studio "icecube"
}

// 1 sequences
$sequence idle "idle" fps 30
When I added $origin 0 0 -30 , it looked like:

Code:
$modelname "E:\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\dd_iceblock.mdl"
$cd "\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\"
$cdtexture "\zombie_escape_server\cstrike\models\ze_modelsresource\grenades\"
$cliptotextures

$scale 1.0

// 0 attachments

// 0 bone controllers

// 1 hit boxes
$hbox 0 "Cylinder01" -4.670000 -4.040000 -4.620000  4.680000 4.050000 13.010000

$bodygroup modelparts
{
studio "icecube"
}

// 1 sequences
$sequence idle "idle" fps 30
$origin 0 0 -30
But yes, the recompile was successful.

P.S.: Nah, it's the same as the picture above.

Last edited by PinHeaDi; 05-09-2015 at 13:34.
PinHeaDi is offline
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