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[CS:GO] Pug Setup (v2.0.7, 2021-11-03)


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splewis
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Join Date: Feb 2014
Location: United States
Old 04-18-2015 , 13:49   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #321

Quote:
Originally Posted by skinheadxtreme View Post
Is it possible to not have the .setup? So that it starts after 10 /ready
You can use sm_pugsetup_autosetup to do that.
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Yoca
Junior Member
Join Date: Apr 2015
Old 04-26-2015 , 12:43   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #322

Quote:
// Config file to run before/after games; should be in the csgo/cfg directory.
// -
// Default: "sourcemod/pugsetup/warmup.cfg"
sm_pugsetup_warmup_cfg "sourcemod/pugsetup/warmup.cfg"
I like that this config is run before the match actually starts, and during game pauses, but it would be super neat if there was a separate config that runs when a match ends or when someone does .endgame/.forceend.

I saw a couple pages back someone asking for a cvar to change level to an aim map when a match ends, and I think running a separate config would be a flexible solution so we could revert the game mode to casual, DM, practice etc. and if I'm not mistaken, also allow us to setup new mapgroups if we were to execute something similar to gamemodes_server.cfg.

Just bouncing ideas
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splewis
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Join Date: Feb 2014
Location: United States
Old 04-27-2015 , 02:56   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #323

Quote:
Originally Posted by Yoca View Post
I like that this config is run before the match actually starts, and during game pauses, but it would be super neat if there was a separate config that runs when a match ends or when someone does .endgame/.forceend.

I saw a couple pages back someone asking for a cvar to change level to an aim map when a match ends, and I think running a separate config would be a flexible solution so we could revert the game mode to casual, DM, practice etc. and if I'm not mistaken, also allow us to setup new mapgroups if we were to execute something similar to gamemodes_server.cfg.

Just bouncing ideas
I added sm_pugsetup_postgame_cfg for the next version (it defaults to the warmup config).

I'm hopefully closer to the next version, the changelog-so-far is https://github.com/splewis/csgo-pug-...r/CHANGELOG.md

I particularly like the stuff I added to the practicemode plugin as it's very useful to myself personally.

(and if anybody wants to test, they can download a development version at http://ci.splewis.net/job/csgo-pug-s...ccessfulBuild/)
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Last edited by splewis; 04-27-2015 at 02:57.
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skinheadxtreme
AlliedModders Donor
Join Date: Jul 2013
Old 04-27-2015 , 08:31   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #324

The sm_knifesupgrade.smx doesn't seem to work well with this pug would it be possible to have a compatible version :/
And would it be possible so that players get auto ready without needing to type .ready? Some people just troll and don't type .ready..
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skinheadxtreme
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Join Date: Jul 2013
Old 04-27-2015 , 14:41   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #325

By the way for some reason people are entering in spec when slots are full why is that? o.o
If someone types .tay for mistake it swaps

Last edited by skinheadxtreme; 04-27-2015 at 15:37.
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splewis
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Join Date: Feb 2014
Location: United States
Old 04-27-2015 , 16:13   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #326

Quote:
Originally Posted by skinheadxtreme View Post
The sm_knifesupgrade.smx doesn't seem to work well with this pug would it be possible to have a compatible version :/
Not unless someone contributes a fix.

Quote:
Originally Posted by skinheadxtreme View Post
And would it be possible so that players get auto ready without needing to type .ready? Some people just troll and don't type .ready..
No. This plugin has never been intended to work on a public server alone. There are forwards/natives you can use if wanted.

Quote:
Originally Posted by skinheadxtreme View Post
By the way for some reason people are entering in spec when slots are full why is that? o.o
I don't know. What version are you using? What optional plugins are you using? You should using the pugsetup_autokicker plugin if you want those players kicked.
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skinheadxtreme
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Join Date: Jul 2013
Old 04-27-2015 , 16:18   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #327

All working now

Last edited by skinheadxtreme; 04-27-2015 at 17:28.
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BudgieBrah
Junior Member
Join Date: Apr 2015
Old 04-27-2015 , 17:36   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #328

Is their any way to add this to the sm_admin panel of the sever, instead of having everyone know the .setup command to open the setup panel? I am very particular with what people have and don't have access to. Just wondering about the possibility of having the .setup command allowed to me only.
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nongnoobjung
Junior Member
Join Date: Jul 2010
Old 04-27-2015 , 18:50   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #329

sm_knifesupgrade.smx workfine for me
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boe
Junior Member
Join Date: Mar 2015
Old 04-28-2015 , 03:41   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #330

Quote:
Originally Posted by BudgieBrah View Post
Is their any way to add this to the sm_admin panel of the sever, instead of having everyone know the .setup command to open the setup panel? I am very particular with what people have and don't have access to. Just wondering about the possibility of having the .setup command allowed to me only.
I can't say if you can add it to the admin panel but you can limit .setup to admin only.

edit the permissions.cfg in /addons/sourcemod/configs/pugsetup/

Code:
"sm_setup"		"all"
to "admin"
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