< this is in the specialists just in case that matters >
I was wondering if anyone could give a brief explination of how to code something to work like... an objective item one team has to get (like money from a bank) and bring to a certain location(s)?
All I really figure it will take is a new func_entity, an item that one team can pick up using a model (I can model, map, and texture... everything except code

), and something to keep track of the score... but yeah, it would be a real help to explain...
I've looked through tons of .sma files to try and find something that looked similar, but not really any plugins edit the actual gameplay... except the TS RP plugin, but they have no models workin with their items, its all just text :S... anyway, If someone helps me out with their <A> <M> <X> skills, Im willing to help them out with my <X> <Y> (<Z>) skills

... Peace, I'll check back often... thanks a lot for reading.