Whats the difference between
Code:
if((!is_user_bot(Players[i])) && (!is_user_connecting(Players[i])) && (cs_get_user_team(Players[i]) != CS_TEAM_SPECTATOR))
And
Code:
if(!is_user_bot(Players[i]) && !is_user_connecting(Players[i]) && cs_get_user_team(Players[i]) != CS_TEAM_SPECTATOR)
I have tried both in my plugin and both compile with no errors. I basically want to check if a player is not all of these three and if all the conditions met, then continue to the next part of code. Is this right?