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[CS:GO] Lasermines 1.5.1


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Author
Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Plugin ID:
4557
Plugin Version:
1.5.1
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Adds new weapon to the game
    Old 03-20-2015 , 19:58   [CS:GO] Lasermines 1.5.1
    Reply With Quote #1

    Name: Lasermines

    Description: Plants a laser mine to the wall to kill players.
    This plugin is a modification of the plugin [CS:S, ZRiot & ZReloaded] Lasermines by Despirator.

    Since the plugin is written under SourceMod 1.6 and now with the CSGO is only compatible version 1.7+, then I do not advise to use this plugin on the server until will be made the rewritten version of this plugin (if it will be made).

    Unlike the original plugin:
    • Has been fixed part of the code to be compatible with CS:GO (only Public version).
    • Added 3 new CVars (below they are marked dark red).

    Changes in 1.5.1:
    • Now you can stand on top of the laser mines models (Tnx 0sama)

    Requirements: Needed csgocolors.inc (by klexen) and lasermines.inc to compile.

    Installation: Place compiled plugin (csgo_lasermines.smx) into the plugins folder (../addons/sourcemod/plugins/).
    Place the translation file (csgo_lasermines.phrases.txt) into the translation sfolder (../addons/sourcemod/translations/).
    Place the folders from the archive Lasermine model (tplug).zip into the server folder (../%your_dedicated_server%/csgo/).

    Console Commands: sm_bm <amount or nothing> to buy or sm_lm to plant the laser mines.

    Console Variables:
    • sm_lasermines_enable - On/off switcher
    • sm_lasermines_welcome_message - Message at the beginning of each round
    • sm_lasermines_amount - The amount to give laser mines to a player each spawn (only if buy mode is disabled, -1 = Infinity)
    • sm_lasermines_maxamount - The maximum amount of laser mines a player can carry. (0-Unlimited)
    • sm_lasermines_damage - The damage to deal to a player by the laser
    • sm_lasermines_explode_damage - The damage to deal to a player when a laser mine breaks
    • sm_lasermines_explode_radius - The radius of the explosion
    • sm_lasermines_health - The laser mines health. 0 = never breaked
    • sm_lasermines_activatetime - The delay of laser mines' activation
    • sm_lasermines_buymode - Enables buy mode. In this mode you will have to buy mines
    • sm_lasermines_buyzone - Whether a player have to stay in buy zone to buy mines
    • sm_lasermines_price - The price of the laser mines
    • sm_lasermines_color_t - Terrorist's color. Set by RGB
    • sm_lasermines_color_ct - Counter-Terrorist's color. Set by RGB
    • sm_lasermines_allow_pickup - Allow players to pickup their planted lasermines
    • sm_lasermines_allow_friendly_pickup - Allow players to pickup allies planted lasermines
    • sm_lasermines_allow_enemy_pickup - Allow players to pickup enemys planted lasermines
    • sm_lasermines_wpn - Enemy has died from this weapon. (Def. 'taser')
    • sm_lasermines_hs - Headshot On/Off

    List of available weapons:
    Spoiler


    Screenshots
    Spoiler


    Thanks to the chalr for the Turkish translation.
    Attached Files
    File Type: zip Lasermine model (tplug).zip (34.7 KB, 1459 views)
    File Type: sp Get Plugin or Get Source (csgo_lasermines 1.5.sp - 655 views - 38.9 KB)
    File Type: smx csgo_lasermines 1.5.smx (24.7 KB, 1005 views)
    File Type: sp Get Plugin or Get Source (csgo_lasermines 1.5.1.sp - 1220 views - 38.9 KB)
    File Type: txt csgo_lasermines.phrases.txt (4.4 KB, 806 views)
    __________________

    Last edited by Grey83; 09-23-2018 at 11:09.
    Grey83 is offline
    Chesterfield
    Senior Member
    Join Date: Apr 2013
    Old 03-20-2015 , 21:47   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #2

    Thanks alot, i've asked you in private if you could do this since lots of people didn't know how to change the models path from the previous Lasermine plugins.

    Now what we could use is a new model for the mine, since the one from the Tripmines are way too small and hard to see, would be great if someone could make or port another model, i've tried the ones from Half life 2 (the one that you provide me) but seems like the texture won't work.
    Chesterfield is offline
    TonyBaretta
    Senior Member
    Join Date: Mar 2014
    Location: nope.avi
    Old 03-21-2015 , 06:32   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #3

    Quote:
    AcceptEntityInput( ent, "kill" );
    Maybe this can help you for destroy laser
    __________________
    TonyBaretta is offline
    Grey83
    Veteran Member
    Join Date: Dec 2014
    Location: Ukraine
    Old 03-21-2015 , 06:55   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #4

    Quote:
    Originally Posted by TonyBaretta View Post
    Maybe this can help you for destroy laser
    I meant "to destroy by means of shots from a gun".
    Just through this model bullets fly without causing damage.

    UPD Found and fixed a bug (now you can shoot the mine) in the model used in CS:S.
    __________________

    Last edited by Grey83; 03-29-2015 at 14:39.
    Grey83 is offline
    hekut146
    Junior Member
    Join Date: Feb 2012
    Old 03-24-2015 , 16:32   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #5

    please add cvar range of laser, thanks
    hekut146 is offline
    Cipop
    Member
    Join Date: Sep 2014
    Old 04-01-2015 , 12:21   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #6

    Could you add a cvar for CT only ???
    Cipop is offline
    Grey83
    Veteran Member
    Join Date: Dec 2014
    Location: Ukraine
    Old 04-01-2015 , 19:56   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #7

    Quote:
    Originally Posted by Cipop View Post
    Could you add a cvar for CT only ???
    Perhaps when there will be free time to do it.
    __________________
    Grey83 is offline
    Changelog.txt
    Junior Member
    Join Date: May 2014
    Old 04-20-2015 , 12:55   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #8

    Quote:
    Originally Posted by Cipop
    Could you add a cvar for CT only ???
    Please
    Changelog.txt is offline
    Lannister
    Veteran Member
    Join Date: Apr 2015
    Old 05-04-2015 , 16:30   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #9

    Could you make mines to be solid? so you can jump on them? please.
    Lannister is offline
    Lannister
    Veteran Member
    Join Date: Apr 2015
    Old 05-05-2015 , 17:07   Re: [CS:GO] Lasermines 1.5
    Reply With Quote #10

    Quote:
    Originally Posted by Grey83 View Post
    Just use model from file Lasermine model (tplug).zip and plugin csgo_lasermines 1.5.smx.
    Could you please check it again? i'm using your plugin csgo_lasermines 1.5 and the Tplug models that you put here, but they are not solid, you can't jump on them, i need them to be solid for my Hide n seek server please, thanks.
    Lannister is offline
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