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[v2.5.2, March 19] Trouble in Terrorist Town mod


  
 
 
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erkike93
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Join Date: Aug 2013
Old 03-04-2015 , 07:21   Re: [v2.5.1, February 15] Trouble in Terrorist Town mod
Reply With Quote #11

I can help you with Spanish translations, also i find a problem with the knife when a Traitor get Knife and try to use +attack1 to hit with the knife at distance, its replace by a smoke grenade like a kind of troll bug or something like that, i test that issue with amx mod x 1.8.2 and 1.8.3+Dev 4627 also using last oprheu version.

Btw my suggest to improve maybe can u add some new items like the Newton but instead of push, maybe improve some kind of ice-burn status as a zombie server, and also maybe add something like one "special round" maybe 1 traitor for that special round, and the rest of ppl inocents but the traitor will have full equipment at the start and maybe some extra hp+armor. And finally one friend tell me if it possible to add something like a "fake detective" for 'x' round or 'x' players, i mean a Traitor get special "fake detective" glow or camuflage to make the gameplay more intense, so at this points the people will have to suspect even to detectives, but of course, that traitor with "fake detective" will not to be able to purchase detective items', only traitor like awp, knife, etc.

That it is dude, nice mod hope u keep working, fixing and releasing more stuff also hope u like any of my ideas regards.
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EDIT: Sorry i forget to metion can u upload the 2.5.0 files and resources? cuz i was using that version working very well, and when i update to 2.5.1 start to appear the "knife issue" when i try to throw the knife with left click, it throw a smoke so i cant play very well for the time with my friend's and i dont know if that problem come from the mod or something else?

Last edited by erkike93; 03-04-2015 at 07:32.
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