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[v2.5.2, March 19] Trouble in Terrorist Town mod


  
 
 
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GuskiS
Veteran Member
Join Date: Aug 2007
Location: Latvia
Old 02-24-2015 , 16:30   Re: [v2.5.1, February 15] Trouble in Terrorist Town mod
Reply With Quote #11

Quote:
Originally Posted by ErikMav94 View Post
In the logs shows this and do not know why

Code:
[ttt_core.amxx] STATE Param1 32, Param2 12, plugin ttt_voice.amxx
[ttt_core.amxx] STATE Param1 32, Param2 12, plugin ttt_dna_system.amxx
[ttt_core.amxx] STATE Param1 32, Param2 12, plugin ttt_special_info.amxx
[ttt_core.amxx] ELSE Param1 32, Param2 7, plugin ttt_special_info.amxx
[ttt_core.amxx] STATE Param1 32, Param2 12, plugin ttt_core.amxx
[ttt_core.amxx] ELSE Param1 32, Param2 14, plugin ttt_replacements.amxx
[ttt_core.amxx] STATE Param1 32, Param2 12, plugin ttt_item_c4.amxx
Thousands of logs are generated with that
Ahh, sry.
I had forgottent to remove logger and in my test server I didn't see that cause of I never got 32 players ;D
Remove this:
PHP Code:
    if(id >= 32 || data >= PLAYER_DATA)
    {
        static 
name[40];
        
get_plugin(pluginnamecharsmax(name));
        if(
data == PD_PLAYERSTATE)
            
log_amx("STATE Param1 %d, Param2 %d, plugin %s"iddataname);
        else 
log_amx("ELSE Param1 %d, Param2 %d, plugin %s"iddataname);
    } 
from _get_playerdata and _set_playerdata in ttt_core.sma

Thanks for reporting. Looking forward for your suggestions
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Trouble in Terrorist Town
MurderMod
The Hidden
Cowboys vs Indians
JailBreak Supreme
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