Quote:
Originally Posted by Jhob94
In this case you can use whatever you want.
Pre is mostly to act for block kill and let player kept alive for example.
Pre = Player isnt dead yet, but is going to die if you dont do anything
Post = Player is dead already
I recommend you to use post, but pre should work just fine too, depending if other plugin blocks the death.
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ok,now understand.
I suppose this is for all functions(FM_UpdateClientData,FM_CmdStart etc...)-0 is always pre,and 1 is always post