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[TF2] Detecting Cloak/Disguise Conditions


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Powerlord
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Join Date: Jun 2008
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Old 02-04-2015 , 11:52   Re: [TF2] Detecting Cloak/Disguise Conditions
Reply With Quote #11

Quote:
Originally Posted by Black-Rabbit View Post
Just use old syntax inside your enum even if #pragma newdecls required compiler will ignore it if inside an enum.
That seems... counter-intuitive.

I guess you have no other choice until real structs are introduced in 1.8, though.
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Mathias.
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Old 02-04-2015 , 12:27   Re: [TF2] Detecting Cloak/Disguise Conditions
Reply With Quote #12

indeed but it just a matter of time and Im pretty sure it will be really easy to change from enum struct to real struct when they come.
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