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Miscstats granade sound


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Spanky McNutnut
AMX Mod X Beta Tester
Join Date: Feb 2006
Old 03-27-2006 , 12:58   Miscstats granade sound
Reply With Quote #1

Where exactly does the plugin look for the granade kill and the granade suiside sounds? An what are the files called?
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wouter
Senior Member
Join Date: Feb 2005
Location: Belgium
Old 03-27-2006 , 15:57  
Reply With Quote #2

dedicated server\cstrike\sound\weapons\grenade_hit1.wav
dedicated server\cstrike\sound\weapons\grenade_hit2.wav
dedicated server\cstrike\sound\weapons\grenade_hit3.wav
dedicated server\cstrike\sound\weapons\he_bounce-1.wav
dedicated server\cstrike\sound\weapons\hegrenade-1.wav
dedicated server\cstrike\sound\weapons\hegrenade-2.wav
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Spanky McNutnut
AMX Mod X Beta Tester
Join Date: Feb 2006
Old 03-28-2006 , 16:54  
Reply With Quote #3

Thats not what i was looking for, I was looking for where miscstats.amxx looks for its sound so that when you kill yourself with a granade, it makes a sound, where does the plugin look for it?
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Silver Dragon
Veteran Member
Join Date: Jan 2005
Location: Chicago, Illinois
Old 03-28-2006 , 17:25  
Reply With Quote #4

It does? Maybe it's a plugin that does that because I know that there is no grenade sound when you kill someone.
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Spanky McNutnut
AMX Mod X Beta Tester
Join Date: Feb 2006
Old 03-28-2006 , 19:28  
Reply With Quote #5

Its an option in the stats menu, Granade Kill, Granade Suicide
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blacam00
Junior Member
Join Date: Aug 2005
Old 03-29-2006 , 04:01  
Reply With Quote #6

There is no grenade kill sound currently, just a hud message on grenade kill/suicide.
Code:
if (wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide)) 
   { 
      new killer_name[32], victim_name[32] 
       
      get_user_name(killer, killer_name, 32) 
      get_user_name(victim, victim_name, 32) 
       
      set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1) 
       
      if (!selfkill) 
      { 
         if (GrenadeKill) 
            show_hudmessage(0, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name) 
      } 
      else if (GrenadeSuicide) 
         show_hudmessage(0, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name) 
   }
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